// Copyright 2025 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
//    list of conditions and the following disclaimer.
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// 2. Redistributions in binary form must reproduce the above copyright notice,
//    this list of conditions and the following disclaimer in the documentation
//    and/or other materials provided with the distribution.
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// 3. Neither the name of the copyright holder nor the names of its
//    contributors may be used to endorse or promote products derived from
//    this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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#include "dawn/replay/Error.h"

#include "dawn/common/Log.h"
#include "dawn/common/SystemUtils.h"

namespace dawn::replay {

std::unique_ptr<ErrorData> ErrorData::Create(InternalErrorType type,
                                             std::string message,
                                             const char* file,
                                             const char* function,
                                             int line) {
    std::unique_ptr<ErrorData> error = std::make_unique<ErrorData>(type, std::move(message));

    auto [var, present] = GetEnvironmentVar("DAWN_DEBUG_BREAK_ON_ERROR");
    if (present && !var.empty() && var != "0") {
        ErrorLog() << error->GetMessage();
        BreakPoint();
    }
    return error;
}

ErrorData::ErrorData(InternalErrorType type, std::string message)
    : mType(type), mMessage(std::move(message)) {}

InternalErrorType ErrorData::GetType() const {
    return mType;
}

const std::string& ErrorData::GetMessage() const {
    return mMessage;
}

}  // namespace dawn::replay
