/* ~~~~ CONTENT OF BASEMAP ~~~~~

1.Z-INDEX of BASEMAP
2.LAND
3.BOUNDARY
  3.1 Countries
  3.2 Region
4.VEGETATION
5.BEACH, GLACIER, DESERT, etc.
6.WATER
  6.1 Area water(lake,pond etc.)
  6.2 Line water(river,canal etc.)
7.LANDUSE
  7.1 Industrial
  7.2 Hostital
  7.3 University & Sport
  7.4 Cemetry
  7.5 Pedestrian areas
  7.6 Airports
  7.7 Religion
  7.8 Agricultural
8.BUILDINGS
  8.1 Pier, dam, cutline
  8.2 Building
  8.3 Barriers, cliffs
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*/

/* 2.LAND */

area|z0-[natural=coastline],
area|z0-[natural=land],
area|z10-[place=islet]
{fill-opacity: 1;}

area|z0-[natural=coastline]
{fill-color: @water;}

area|z0-[natural=land],
area|z10-[place=islet]
{fill-color: @background;}

/* 3.BOUNDARIES */

line|z2-[boundary=administrative]
{color: @border_country; opacity: 0.7;}

line|z4[boundary=administrative][admin_level=3],
line|z5-[boundary=administrative][admin_level=4]
{color: @border_region; opacity: 0.7;}

/* 3.1 Country */

line|z2[boundary=administrative][admin_level=2]
{width: 0.5; opacity: 0.5;}
line|z3[boundary=administrative][admin_level=2]
{width: 0.5; opacity: 0.6;}
line|z4[boundary=administrative][admin_level=2]
{width: 0.6;}
line|z5[boundary=administrative][admin_level=2]
{width: 0.8;}
line|z6[boundary=administrative][admin_level=2]
{width: 0.85;}
line|z7[boundary=administrative][admin_level=2]
{width: 1;}
line|z8[boundary=administrative][admin_level=2]
{width: 1.1;}
line|z9-[boundary=administrative][admin_level=2]
{width: 1.4;}

/* 3.2 Region */

line|z4[boundary=administrative][admin_level=3]
{width: 0.8; dashes: 0.9,0.4;}

line|z5[boundary=administrative][admin_level=4]
{width: 0.7; opacity: 0.8; dashes: 1.3,0.9;}
line|z6[boundary=administrative][admin_level=4]
{width: 0.8; dashes: 1.3,0.9;}
line|z7-[boundary=administrative][admin_level=4]
{width: 0.9; dashes: 1.8,0.9;}
line|z9[boundary=administrative][admin_level=4]
{width: 1;}
line|z10-[boundary=administrative][admin_level=4]
{width: 1.2;}


/* 4.VEGETATION */

area|z10-[landuse=forest],
area|z10-[leisure=park],
area|z12-[leisure=garden],
area|z12-[landuse=grass],
area|z12-[natural=grassland],
area|z12-[leisure=golf_course],
area|z12-[leisure=miniature_golf],
area|z12-[natural=heath],
area|z12-[landuse=allotments],
area|z12-[natural=scrub],
area|z12-[landuse=orchard],
area|z12-[landuse=vineyard],
area|z12-[landuse=meadow],
area|z12-[landuse=recreation_ground],
area|z12-[landuse=village_green],
area|z12-[landuse=field],
{fill-opacity: 1;}

area|z10[landuse=forest],
area|z12-[landuse=grass],
area|z12-[natural=grassland],
area|z12-[leisure=miniature_golf],
area|z12-[leisure=golf_course],
area|z12-[natural=heath],
area|z12-[landuse=allotments],
area|z12-[natural=scrub],
area|z12-[landuse=orchard],
area|z12-[landuse=vineyard],
area|z12-[landuse=meadow],
area|z12-[landuse=recreation_ground],
area|z12-[landuse=village_green],
area|z12-[landuse=field],
{fill-color: @green1;}

area|z11-12[landuse=forest],
area|z11-12[leisure=nature_reserve],
area|z10-12[leisure=park],
area|z12[leisure=garden],
{fill-color: @green2;}

area|z13[landuse=forest],
area|z13[leisure=nature_reserve],
area|z13[leisure=park],
area|z13[leisure=garden]
{fill-color: @green3;}

area|z14[landuse=forest],
area|z14[leisure=nature_reserve],
area|z14[leisure=park],
area|z14[leisure=garden]
{fill-color: @green4;}

area|z15[landuse=forest],
area|z15[leisure=nature_reserve],
area|z15[leisure=park],
area|z15[leisure=garden]
{fill-color: @green5;}

area|z16-[landuse=forest],
area|z16-[leisure=nature_reserve],
area|z16-[leisure=park],
area|z16-[leisure=garden]
{fill-color: @forest;}

area|z12-[leisure=garden][garden:type=residential],
{fill-color: @green0;}
area|z16-[leisure=garden][garden:type=residential],
{fill-color: @green1;}
area|z17-[leisure=garden][garden:type=residential],
{fill-color: @green2;}

area|z12-[natural=bare_rock],
{fill-color: @barerock;}

/* Next types are hardcoded to have a hatching-style fill, see drape_frontend/stylist.cpp */
area|z10-[leisure=nature_reserve],
area|z10-[boundary=national_park],
area|z10-[boundary=protected_area][protect_class=1],
{fill-opacity: 0.2; fill-color: @green6;}

area|z10-[landuse=military][military=danger_area],
{fill-opacity: 1.0; fill-color: @military;}

area|z12-[landuse=military]
{fill-opacity: 0.5; fill-color: @military;}

area|z12-[amenity=prison]
{fill-opacity: 0.5; fill-color: @prison;}
/* End of hardcoded */

/* 5.BEACH, GLACIER, DESERT, etc. */

area|z0-[natural=glacier],
area|z10-[natural=beach],
area|z0-[natural=desert],
area|z10-[leisure=beach_resort],
{fill-opacity: 1;}

area|z0-[natural=glacier]
{fill-color: @glacier;}

area|z10-[natural=beach],
area|z10-[leisure=beach_resort],
{fill-color: @beach;fill-opacity: 0.35;}

area|z0-[natural=desert],
{fill-color: @desert;}

/* 6.WATER */

area|z0-[natural=water],
area|z0-[waterway=dock],
area|z0-[landuse=salt_pond],
area|z12-[landuse=basin],
area|z12-[landuse=reservoir],
{fill-opacity: 1;}

area|z11-[natural=wetland],
area|z13-[leisure=swimming_pool],
{fill-opacity: 1;}

line|z10-[waterway=river],
line|z13-[waterway=stream],
line|z13-[waterway=canal],
line|z13-[natural=strait],
{opacity: 0.6; color: @river;}

/* 6.1 Area water(lake,pond etc.) */

area|z0-[natural=water][!tunnel],
area|z0-[landuse=salt_pond],
area|z0-[waterway=dock],
area|z12-[landuse=basin],
area|z12-[landuse=reservoir],
area|z13-[leisure=swimming_pool],
{fill-color: @water;}

area|z0-[natural=water][water=ditch],
area|z0-[natural=water][water=drain],
area|z0-[natural=water][water=wastewater],
{fill-color: none;}

area|z13-[natural=water][water=ditch],
area|z13-[natural=water][water=drain],
area|z12-[natural=water][water=wastewater],
{fill-color: @water_bad;fill-opacity: 1;}

area|z11-[natural=wetland],
{fill-color: @wetland;fill-opacity: 1;}

/* 6.2 Line water(river,canal etc.) */

line|z10[waterway=river],
{width: 1;}

line|z11-12[waterway=river],
{width: 1.2;}

line|z13[waterway=river],
{width: 1.6;}
/*line|z13[waterway=stream],
line|z13[waterway=canal],
line|z13[natural=strait],
{width: 0.7;}
line|z13[waterway=stream][intermittent=yes]
{width: 0.7;dashes: 2.7,2.7;}*/

line|z14[waterway=river],
{width: 1.8;}
/*line|z14[waterway=stream],
line|z14[waterway=canal],
line|z14[natural=strait],
{width: 1;}
line|z14[waterway=stream][intermittent=yes]
{width: 1;dashes: 2.7,2.7;}*/

line|z15-[waterway=river],
{width: 2.2;}
/*line|z15-[waterway=stream],
line|z15-[waterway=canal],
line|z15-[natural=strait],
{width: 1.6;}
line|z15-[waterway=stream][intermittent=yes]
{width: 1.4;dashes: 4.95,4.95;}*/

node|z16-[waterway=lock_gate],
{icon-image: dot-m.svg;}

/* Do not draw tunnel waterways */

line[waterway][tunnel]
{width: 0;}

/* 7.LANDUSE */

area|z10-[aeroway=aerodrome][aerodrome=international],
area|z10-[aeroway=aerodrome],
area|z14-[amenity=hospital],
area|z14-[amenity=doctors],
area|z14-[healthcare=laboratory],
area|z14-[highway=pedestrian][area?],
area|z14-[area:highway=pedestrian],
area|z14-[highway=footway][area?],
area|z14-[area:highway=footway],
area|z14-[area:highway=living_street],
area|z14-[amenity=grave_yard],
area|z14-[landuse=cemetery],
area|z14-[amenity=university],
area|z15-[landuse=garages],
area|z15-[landuse=construction],
area|z15-[landuse=churchyard],
area|z15-[landuse=landfill],
area|z15-[landuse=railway],
area|z15-[landuse=quarry],
area|z15-[leisure=stadium],
area|z15-[amenity=parking],
area|z16-[public_transport=platform],
area|z16-[amenity=place_of_worship],
area|z16-[railway=platform],
{fill-opacity: 1;}

/* 7.1 Industrial */

area|z15-[landuse=industrial],
area|z15-[landuse=construction],
area|z15-[landuse=landfill],
area|z15-[landuse=railway],
area|z15-[landuse=quarry],
area|z15-[landuse=garages],
{fill-color: @industrial;fill-opacity: 1;}


/* 7.2 Hospital */



/* 7.3 University & Sport */




area|z15-[leisure=stadium],
{fill-color: @sport;fill-opacity: 1;}

/* 7.4 Cemetery */

area|z14[landuse=cemetery],
area|z14[amenity=grave_yard]
{fill-color: @green2;fill-opacity: 1;}

area|z15-[amenity=grave_yard],
area|z15-[landuse=cemetery]
{fill-color: @green2;fill-opacity: 1;}

area|z16-[amenity=grave_yard],
area|z16-[landuse=cemetery]
{fill-color: @green3;fill-opacity: 1;}

/* 7.5 Pedestrian areas */



/* 7.6 Airports */

area|z10[aeroway=aerodrome][aerodrome=international],
area|z10[aeroway=aerodrome],
{fill-color: @aerodrome0;}
area|z11[aeroway=aerodrome][aerodrome=international],
area|z11[aeroway=aerodrome],
{fill-color: @aerodrome1;}
area|z12-[aeroway=aerodrome][aerodrome=international],
area|z12-[aeroway=aerodrome]
{fill-color: @aerodrome2;}
area|z13[aeroway=aerodrome][aerodrome=international],
area|z13[aeroway=aerodrome]
{fill-color: @aerodrome3;}
area|z14[aeroway=aerodrome][aerodrome=international],
area|z14[aeroway=aerodrome]
{fill-color: @aerodrome4;}
area|z15-19[aeroway=aerodrome][aerodrome=international],
area|z15-19[aeroway=aerodrome]
{fill-color: @aerodrome5;}

/* 7.7 Religion */
area|z15-[landuse=churchyard]
{fill-color: @background; fill-opacity: 1;}

/* 7.8 Agricultural */
area|z14-[landuse=farmland],
{fill-color: @farmland; fill-opacity: 1;}

area|z14-[landuse=farmyard],
{fill-color: @farmyard; fill-opacity: 1;}

/* Parking */

area|z15-[amenity=parking],
{fill-color: @parking;fill-opacity: 1;}
area|z17-[amenity=parking],
{fill-color: @parking_l;fill-opacity: 1;}

area|z15-[amenity=parking][location=underground],
{fill-color: none;}

/* 8.BUILDINGS */

/* 8.1 Pier, dam, areal bridge, cutline */

area|z13-[man_made=pier],
area|z13-[man_made=breakwater],
{fill-opacity: 0.7; fill-color: @background;}

area|z16-[man_made=bridge],
{fill-color: @bridge_background; fill-opacity: 0.8;}


line|z15-[man_made=pier],
line|z15-[man_made=breakwater],
{width: 2; color: @background; opacity: 0.5;}

line|z15-[waterway=dam],
line|z15-[waterway=weir],
{width: 2; color: @building1; opacity: 0.4;}

line|z16[man_made=pier],
line|z16[man_made=breakwater],
line|z16[waterway=dam],
line|z16[waterway=weir],
{width: 3;}

line|z17[man_made=pier],
line|z17[man_made=breakwater],
line|z17[waterway=dam],
line|z17[waterway=weir],
{width: 4.5;}

line|z18[man_made=pier],
line|z18[man_made=breakwater],
line|z18[waterway=dam],
line|z18[waterway=weir],
{width: 6;}

line|z19-[man_made=pier],
line|z19-[man_made=breakwater],
line|z19-[waterway=dam],
line|z19-[waterway=weir],
{width: 8;}

line|z15-[man_made=cutline],
{width: 1.5; color: @green0; opacity: 0.3;}
line|z16[man_made=cutline],
{width: 2;}
line|z17[man_made=cutline],
{width: 3;}
line|z18[man_made=cutline],
{width: 4.5;}
line|z19-[man_made=cutline],
{width: 6;}


/* 8.2 Building */

area|z15[building],
area|z15[waterway=dam],
{fill-color: @building0;fill-opacity: 0.65;casing-width: 1;casing-color: @building_border0;}

area|z14-[aeroway=terminal],
area|z16-[building],
area|z16-[building:part],
area|z16-[waterway=dam],
{fill-color: @building0;fill-opacity: 0.55;casing-width: 1;casing-color: @building_border0;}


/* 8.3 Barriers, cliffs */

line|z17-[barrier=fence],
line|z17-[barrier=wall],
{color: @fence; width: 1; opacity: 0.5;}
line|z18-[barrier=fence],
line|z18-[barrier=wall],
{width: 1.3; opacity:0.6;}

line|z17-[barrier=guard_rail],
{color: @fence; width: 1; opacity: 0.3;}
line|z18-[barrier=guard_rail],
{width: 1.3; opacity:0.4;}

line|z18-[barrier=hedge],
{color: @hedge; width: 2; opacity: 0.3;}
line|z19-[barrier=hedge],
{width: 3; opacity: 0.4;}


/*
  The triangles pattern uses "dashes: " parameter as a 4 values tuple:
  dash length (===), triangle base (tb), triangle height, base height / dash width.
  ===\tb /===  - base height / dash width
      \ /    | - triangle height

  Set width = triangle height + base height.
*/

line|z15-[barrier=city_wall],
line|z15-[historic=citywalls],
{color: @building1; width: 2; opacity: 0.7;}
line|z16[barrier=city_wall],
line|z16[historic=citywalls],
{width: 2.8;}
line|z17-[barrier=city_wall],
line|z17-[historic=citywalls],
{color: @building0; width: 4.5; dashes: 3,3,1.5,3;}
line|z18[barrier=city_wall],
line|z18[historic=citywalls],
{width: 5.9; dashes: 4,4,1.9,4;}
line|z19-[barrier=city_wall],
line|z19-[historic=citywalls],
{width: 8.5; dashes: 6,6,2.5,6;}


line|z16-[natural=cliff],
line|z16-[natural=earth_bank],
{color: @cliff; width: 2; dashes: 1.4,1.4; opacity: 0.4;}
line|z17[natural=cliff],
line|z17[natural=earth_bank],
{width: 3; dashes: 1.5,1.5;}
line|z18[natural=cliff],
line|z18[natural=earth_bank],
{width: 6.2; dashes: 3,3.5,4.5,1.2;}
line|z19-[natural=cliff],
line|z19-[natural=earth_bank],
{width: 7.4; dashes: 3.5,5,6,1.4; opacity: 0.5;}


line|z17-[barrier=ditch],
{width: 1.8; opacity: 0.7; color: @cliff; dashes: 0.9,0.9;}


line|z17-[barrier=retaining_wall],
{color: @fence; width: 2.4; dashes: 2.8,1.4,1.4,1; opacity: 0.6;}
line|z18-[barrier=retaining_wall],
{width: 3.2; dashes: 4,2,2,1.2;}


line|z17-[man_made=embankment],
{color: @building1; width: 3.5; dashes: 4,2,2,1.5; opacity: 0.6;}
line|z18-[man_made=embankment],
{width: 5; dashes: 6,3,3,2;}
